I have been testing out 6 Grade 3s and it has worked out so far with the help of Grade 3 searchers like Spark Kid Dragoon. This will help me to find the Grade 3 I need to ride if I don't already have one in my hand. I have tested this on Narukami mainly, focusing on Vermillion and Descendant. With lesser Grade 3s in the deck itself, it opens up more slots for the Grade 1s and 2s or maybe even 0s. This will also decrease the rate of getting grade locked at 1 or 2 as well if you did manage to put more of them in.
Here is an example Decklist:
Eradicators - Descendant 6 Grade 3s
Grade 0s:
1x Spark Kid Dragoon - FVG
4x Divine Spear Eradicator, Pollux - CT
4x Eradicator, Yellow Gem Carbuncle - CT
4x Eradicator, Dragon Mage - DT
4x Posionous Snake Eradicator, Seiobo - HT
Grade 1s: 15
4x Eradicator, Demolition Dragon
4x Eradicator Wyvern Guard, Guld
3x Eradicator of Ceremonial Bonfire, Castor
3x Rising Phoenix
Grade 2s: 12
4x Supreme Army Eradicator, Zuitan
4x Eradicator, Spark Rain Dragon
4x Evil Blade Eradicator, Cho-ou
Grade 3s: 6
3x Eradicator, Gauntlet Buster Dragon
1x Eradicator, Vowing Sword Dragon
2x Eradicator, Dragonic Descendant
Having tried this decklist for a couple of games (Around 15 to 20). I have not gotten Grade stuck much at all. Only twice, both of which were stuck at Grade 1. Surprisingly, I never ever get Grade stuck at 2, because I will always either have a Grade 3 in my hand or with the help of Spark Kid Dragoon, I manage to search out a Grade 3 to ride for the next turn, and unflipping Spark Kid Dragoon's Counter Blast with Zuitan, if the opponent lets him hit.
In my honest opinion, having 6 Grade 3s is viable and is sometimes beneficial to a deck. With the past games, the chances of getting stuck is relatively low, but of course, it's just me. 6 Grade 3s... is it viable enough for competitive play? Well you can try. Having 6 Grade 3s in a deck helps to create more space for other cards as well as increase your deck's overall or total shield.
That is it for this post. See you guys around. Take care! :) - Mars
No comments:
Post a Comment