Saturday, 29 March 2014

Bermuda Triangle - Duo Temptation, Reit Decklist and Review

Hi all! This post will be about the recent game I played on Cardfight Area, featuring the Bermuda Triangle Duos, which was recently released in Extra Booster 10. I would like to say that the Duos are scary as heck and pretty darn fun to play with, and for the guys out there... the deck is an all girls deck! Why not make one? There is also a unique feature about them. Each card has 2 different arts, a Black and White Version. So its up to your preference, but they have the same effects. You can also mix them up in a deck if you like.

The Bermuda Duo units are really strong, mostly focusing on getting multiple copies of the same card in your hand to gain bonus effects. One example would be Duo Petit Etoile, Peace:


[AUTO]:[Counter Blast (1)] When this unit is returned to your hand from (RC), if you have a vanguard with "Duo" in its card name, you may pay the cost. If you do, draw a card, choose up to three cards named "Duo Petit Etoile, Peace" from your hand, and you may reveal them. If you revealed three cards, choose a card from your damage zone, and turn it face up. 

With the above skill, you can clearly see how powerful Duo units are. Well then, let us move on to the main Ace Card. Duo Temptation, Reit:





[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] At the end of the battle that this unit attacked a vanguard, you may choose two cards with "Duo" in its card name from your hand, and discard them. If all of the discarded cards have the same name, you may pay the cost. If you do, [Stand] this unit, and this unit gets [Power]+3000 until end of turn. This ability cannot be used for the rest of that turn.
 
[AUTO](VC):[Soul Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, choose one of your rear-guards with "Duo" in its card name, and return it to your hand.
 
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)


Duo Temptation, Reit would be the ace card of this deck. Of course there are other aces in the Duo Archtype, however I prefer her over the rest. I would explain why she is fun to use as well. I mean come on, she is a Re-stander. I personally like re-standing so... she is my ace card. 


Bermuda Triangle - Duo Temptation, Reit Decklist:


Grade 0s:

1x Duo Lovers Singer, Darling (FVG)
4x Duo Gran Pasturn, Syanon -  CT
4x Duo Pride Crown, Madeira - CT
4x Duo Morning Charm, Liffey - DT
4x Duo Tropical Healer, Mejelda - HT
Grade 1s:

4x Duo Beast Ear, Loulou
4x Duo Petit Etoile, Peace
4x PR♥ISM-Duo, Aria
2x Duo Pretty Horn, Ural
 
Grade 2s:

4x Duo Kelpie Jockey, Syr Darya
4x Duo Mini Hat, Rhome
3x Duo White Crystal, Ricca
Grade 3s:

4x Duo True Sister, Meer 
4x Duo Temptation, Reit


This is an example decklist for Reit. It focuses on using the bounce skills of Meer and Darling to activate effects of other units such as Ricca and  Peace. On call cards like Loulou can be bounced to recall and spam their effects as well. 

Let me explain to you why this deck is very terrifying and deadly. If you all remember or have watched Episode 127 and Episode 151 of the Cardfight Vanguard Anime, you would have noticed the 8 attacks of the Deadliest Beast Deity, Ethics Buster "Reverse". If you have seen how much guard it forces out of the opponent, then you can see how powerful this deck can be. This deck has the potential to also do 8 attacks, as long as you have the right field set up. Or less than 8 attacks, but still force more guard.

First of all let us take a look at Duo True Sister, Meer's ability:


[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When a «Bermuda Triangle» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, return all of your «Bermuda Triangle» rear-guards to your hand, choose up to two «Bermuda Triangle» from your hand, and call them to separate (RC).".
 
[CONT](VC):During your turn, if the number of «Bermuda Triangle» rear-guards you have is four or more, this unit gets [Power]+2000.
 
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)


So when ever your Vanguard attacks, you can use a Counter Blast to bounce all rear guards, and call 2 more in the [Stand] position. Break Riding over this unit with any normal Bermuda Triangle will give you at least 4 attacks without Stand Triggers. Now I ask you, what happens if your Vanguard gets to attack twice? How many attacks would that be? That would give you a maximum of eight attacks and a minimum of 6, unless you are a dumb person to call 2 boosters for some reason. 
And which unit can attack twice on the Vanguard Circle? That would be Duo Temptation, Reit.

Yes, with Reit, you can do a maximum of 8 attacks upon Break Riding. However, the cost though... a Counter Blast 4 and a discard of 2 Duos of the same name. That would make the rest of the game a Vanilla one. Which is why unflippers should be added. In this case, Duo White Crystal, Peace is added to give you more soul as well as unflip upon bouncing. If you can bounce at least 2 Peace units during your Break Ride turn, then you will only be using 2 Counter Blast, which means you can restand again the next turn, if you opponent actually survives your Break Ride turn.

I have shown the combo and other combos in the recent Video I uploaded. 

You can watch it here: http://youtu.be/vgw0prPI_7o

Thank you for reading! Have a nice day :)





 

2 comments:

  1. Could you make a review on the new Nubatama?

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    Replies
    1. Sure thing. Sorry for the super late reply. I am pretty busy irl. I will try to make it as soon as possible.

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