Hi there. There is always a constant debate about whether running 12 critical triggers is better or 8 criticals + 4 draw triggers. For most users, they would prefer 8/4/4 line up. How different is it from 12/4? I prefer the 8/4/4 line up for some reason. I'm just used to it. I have tried 12 criticals before and it sure does work well too.
Let us take a closer look at the triggers themselves.
Critical:
- Deals extra damage to opponent.
- Works best early-mid game
- 10,000 shield
- Useless in damage checks
- Useful in Drive Checks
Draws:
-Extra Card to hand
-5,000 shield
-Useful in damage checks, not in drive checks.
- Does not make you overguard
By looking at the triggers themselves, you can see their pros and cons. But which one is better?
If you take a closer look, Critical Triggers will benefit more. Why? Critical triggers give your opponent extra damage + the "crit pressure". It has a 10k shield, meaning you can guard a 10k guard lane with 1 card instead of 2 in the case of draw triggers. Draw triggers only improve consistency and provide more options. They also can be used as fodder for decks like Dragonic Descendant so you do not discard too much shields. However, draw triggers may also provide you with a bad draw. eg: Grade 3s, which are useless in your hand except for fodder. The chances of draw trigger landing in the damage zone is not as high as drive checking it. With that being said, the critical trigger serves its purpose better.
So... 8/4/4 trigger line up or a 12/4 trigger line up? I would say 8/4/4 for decks that require fodder like Revengers and 12 criticals for decks that cannot give self-advantage on its own since you don't want to drop too many cards given your limited options.
At the end of the day, it is completely up to you and your personal preference. However, 8 draw triggers is just plain bad. It isn't as good as the other line ups.
Well I hope this was of help to you. Until next time, have a nice day.
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